The freezing winds of Fimbulwinter have come to Midgard, making survival for Kratos, Atreus, and Mimir in the Norse wilds even more challenging than before.
While the last game built an enormous amount of trust and understanding between father and son, there is still a great deal of complexity in their interactions – especially after the revelation of Atreus’ Giant heritage and the hidden prophecy only Kratos saw.
Atreus is desperately curious. Like most young people, he wants to understand who he is more than anything. In this case, he wants to understand who he could be. The mystery of Loki’s role in the upcoming conflict is something that Atreus cannot let go of. He wants to keep his family safe, but Atreus also doesn’t want to stand by and do nothing while conflict consumes the Nine Realms.
Kratos, still bearing the knowledge of his past mistakes, wants to spare Atreus the bloody lessons he learned from his conflict with gods. He wants to keep his son safe, above all, and their confrontation with Baldur has vindicated the belief that only tragedy will come from further entanglements with the Aesir.
Together, Kratos and Atreus will have to make a choice about which path they will take. Whatever they choose will define the fate of all those living in the Nine Realms as Ragnarök approaches.
Main Developers
SIE Santa Monica Studio
Publishers
Sony Interactive Entertainment
Genres
RPG, Fighting, Adventure
Game modes
Single Player
Themes
Action, Fantasy, Open World
Player perspectives
Third person
Series
-
Is a spin-off of
-
Franchises
God of War
Game engine
-
Release
No release information has been synced yet.
Keywords
No keywords synced yet.
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